Set Design

Set Design:

Before I began building the set, I had to make sure I had the right amount of floor plans to work with. I created the first attempt of a floor plan, however when I began to work out where I would be able to move the characters it didn't seem to work as well as I'd originally hoped.

The placement of the chairs would of caused me difficult when trying to sit Goldilocks down without knocking one or two of them over if I moved a leg or hand, this would then cause the tests to lack continuity as they would of moved within each frame.



Therefore, I decided to work with another floor plan which turned out to be my final design. I left room in between each object to accommodate for my movement in regards to moving the puppets. I also made sure that it was big enough to be able to have a depth of field for the camera. 


Exterior of Set:

I wanted to keep the exterior of my set to a minimum as it's supposed to look 'shabby' enough to be home to three bears. This worked well with the cabin design in the forest and enabled the storyline to correlate well with the premise that Goldilocks is only there as a retreat because she's been attacked. 

With the setting being in the forest with no other surrounding houses, I feel as though it gave the set an eerie feel and this is something that had sprung to mind when I first began the Goldilocks tale.



Below is the second design I had considered when I'd looked into designing an exterior set, this would of worked well with the inside design, but not well enough for me to make an animation out of. 

The trees covering the side portion of the house would of cause problems when I would of been trying to move the puppets and wouldn't of allowed me much flexibility at all.


Interior of the Set:

For the exterior, I'd already had a clear image in my mind and attempted this design briefly in Photoshop. 

The colour within the scene would work really well with the contrasting colours of my characters and none of them would end up fading into the background, a mistake I'd learnt from in a previous module. Therefore, by making the colours vibrant at different places, I would be drawing the audience's eye to certain aspects of the scene.

This was done purposely as the red table is used to connote danger for Goldilocks as in the original story she is looking for the Porridge, this is an idea I had when I changed it to her drinking poison in the narrative. I wanted to be able to relate to an older version of the story whilst making sure the new version wasn't too difficult to follow.

I had made sure that the windows within the exterior were lined up to the green screen within the Stop Motion studio, this would then allow me to add a backdrop into the scene if I were ever to shoot Goldilocks or the Bear looking out of the window. 



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